I’m Ben. I enjoy making art, programming games, and solving intricate problems. I’ve been working with Unity since 2015, Unreal Engine since 2019, and Godot since 2024. I’m well versed in a range of programming languages across a variety of domains and hold a B.S. in Computer Science (Minor in Game Design & Development). I prefer lower level languages that provide me with more control over hardware.
Links
If your into that sort of thing,
Interests
Right now I’m interested in:
- Game Development
- Graphics Programming
- Handheld Retro Gaming
- Sculpting
- Loud Sounds (Electric Bass)
In the future I’d like to explore:
- GOAP & Tokenized Combat
- GPU Physics Simulations
- Bevy ESC
- Spectral Raytracing
- Oil Painting
- Gaussian Splatting
- Sound simulations on the GPU
- Caving
- Europe
- and so much more!
In the past I’ve explored:
- Computational Geometry
- Machine learning with synthetic datasets
- Reverse engineering
- WASM
- NASM
- Procedural generation
- MMO networking
- Multiplayer networking
- IK
- DOTS & other performance centric ECS implementations
- Fluid simulation
- Cyberdecks
- Raspberry Pi’s (who hasn’t)
- Microelectronics
- Animation & Rigging
- 3D Modeling
- Robotics
- and so much more!
Neighbors
A list of websites that are secretly friends with this website!
If your website wants to be friends with my website, just give me a shout!